Since the graduation of the senior members of the club, Takezou ends up being the sole member of the "Koto" (traditional Japanese string instrument) club. Now that the new school year has begun, Takezou will have to seek out new members into the club, or the club will become terminated. Out of nowhere, a new member barges into the near-abandoned club room, demanding to join the club. How will Takezou be able to keep his club alive and deal with this rascal of a new member?
A new school term begins, as does the season of new encounters. As he surveys his class full of couples, Hashiba Jun'ichi's mind is filled with distress as he asks himself, "Why am I still a virgin?!" Having heard from his friends that the easiest way to fulfill his long-standing desire to graduate from the fellowship of virgins is to kowtow to a gal, Jun'ichi does exactly that and asks his classmate Yukana out. And unbelievably, she actually agrees to date him. What will become of Jun'ichi from now on?
Ao Horie’s father, a popular erotic fiction author, chose Ao’s name because A stands for “apple” and O stands for “orgy”! Desperate to escape her father’s legacy and get into a prestigious university, Ao devotes herself to studying instead of pursuing romance. She has no time for boys, but there’s just one problem: Kijima, her handsome and popular classmate, just confessed his love to her! And to make matters worse, she can’t stop thinking dirty thoughts about him! Looks like escaping her father’s influence will be harder than she thought…
In the early 2050s, unknown life forms called “Oracle cells” begin their uncontrolled consumption of all life on Earth. Their ravenous appetite and remarkable adaptability earn them first dread, then awe, and finally the name “aragami”. In the face of an enemy completely immune to conventional weapons, urban civilization collapses, and each day humanity is driven further and further toward extinction. One single ray of hope remains for humanity. Following the development of “God Arcs”—living weapons which incorporate Oracle cells—their wielders are organized into an elite force.
A door to another world stretches out before a boy who's been brutally bullied all his life. This alternate reality grants him access to all sorts of things, like cheat skills and a portal that lets him travel between his old and new worlds! Can this class loser turn his life around back home...?
Waking up in a strange virtual world with no recollection of the past, Hakuno finds himself forced to fight for survival in a war he does not understand for a prize beyond value; the opportunity to have one's wish granted. With only an enigmatic "Servant" by his side, Hakuno Kishinami will have to face both friends and foes in battles to the death in order to not only gain possession of a mysterious object known as the "Holy Grail," but also to find the answer to the most important question of all: "Who am I?"
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
The story revolves around a first-year high school student, Teiichi Niiya who had just enrolled at Seikyou Private Academy. When he gets lost in one of the school's old building, he meets a girl named Yuuko Kanoe who reveals herself as a ghost with no memories. Teiichi then decides to investigate her death by delving deep into the infamous Seven Mysteries of the storied school along with Kirie Kanoe, Yuuko's relative, and the oblivious second year Momoe Okonogi. Throughout the story, Teiichi and Yuuko discover the truth about these ghost stories and help those who are troubled all the while inching closer to the truth behind Yuuko's death.
When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of non-intervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans.
When Yadomi Jinta was a child, he was a central piece in a group of close friends. In time, however, these childhood friends drifted apart, and when they became high school students, they had long ceased to think of each other as friends. One of the friends from that group, Honma Meiko, now has a wish she asks Jinta to fulfil. The problem is, she can't remember what her wish is anymore.
Ryota Sato gets the surprise of his life when he's suddenly transported into another world and nearly clobbered at the hands of the young, pretty adventurer Emily Brown. This new world revolves around defeating monsters and profiting on whatever they drop—food, money, items, etc. Unfortunately for Ryota, he has no skills to speak of...until he learns he has the ability to get rare drops! Suddenly his luck turns around...or does it?
Eiji Kitahama joins the drama club with dreams of having a harem like the ones from his favorite manga. Rin Nanakura, an underclassman, finds herself crushing hard on Eiji, and tries on different personas in his presence to win him over. No matter how she acts, one thing is certain—her feelings for Eiji continue to grow stronger. Will she ever be able to tell him the truth and be herself?
High school student Hiiragi Seiichi is bullied by his classmates for being a "loser." One day, his entire school is suddenly transported to a video game-like world of swords and sorcery. When he accidentally eats "the Fruit of Evolution," his life as a successful "winner" begins.
Grigio Academy Boarding School. Students who attend this school in two countries and reside in their own dormitories. Inazuka and Persia are rival dormitory leaders, but in secret they love each other. Now, they have to keep their relationship a secret from their dorm mates, or ruined things will happen to them.
Yuki Itose is just a typical student dealing with the pressures of college. She is struggling one day on the train when an upperclassman named Itsuomi Nagi helps her out. As he gradually opens a new world to her, Yuki develops feelings for Itsuomi. A pure love story begins to grow.
Our MC finds out that his school requires him to join a club and during his reluctant search he stumbles upon Tejina-senpai attempting magic tricks in her clubroom. Tejina-senpai has massive stage fright however and so now that she has an audience her attempts are simply comedic.
At the end of the 21st century, a rare disease called “Cagaster” broke out, turning humans into huge insects. Two-thirds of the earth‘s population was devoured by these insects before humanity made a decision: they must exterminate the infected people. In the year 2125 – thirty years after the discovery of Cagaster – at the edge of the desert close to the “cage” of the insects, a young pest exterminator named Kidou finds a man close to death due to the wounds by insects. The man entrusts his daughter Ilie to Kidou and asks him to search for the girl‘s mother…
Wrestlers will portray heroes or villains as they follow a series of events that build tension and culminate in a wrestling match or series of matches.
Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.