Toronto’s town square is flooded. The city’s infrastructure has merged with local flora. In this radically different future, people have found a connection to the past.
A new augmented reality-game is developed that allows you to create and grow you own pet. But how far are people willing to go to live in a fantasy environment of their own creation?
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
Tobias, Mary, and Sakuya are way into the The World. Together, they form an inseparable group, grinding toward the break of day and running dungeons in search of the artifacts of adventure. But when the trio becomes lost in this virtual labyrinth, a chance encounter with the mysterious entity known only as Hermit will change their lives forever.
Noah's Ark—the latest in VR technology and a milestone of human innovation—is set for a showcase to Japan's privileged children. They have the honour of beginning a new revolution in gaming; however, their carefree fun is cut short when a company employee is found murdered, with his dying message pointing to a clue hidden within the Ark. Along with the Detective Boys and Ran Mouri, Conan Edogawa enters Noah's Ark to solve this mystery and ensure the perpetrator is caught. But once they're inside the Ark, it takes on a mind of its own, imprisoning them and the children within its worlds. To escape and bring the murderer to justice, Conan and company must navigate a simulated 19th century London and track down the infamous Jack the Ripper—with the lives of 50 innocent children depending on them.
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Life is a breath, a breath that while it is with us, always blows us around, allows us to do everything we do, live what we live.
A little girl will have to sing to the mythical goddess of water so that this valuable liquid can reach her community.
Thirteen-year-old Mei is experiencing the awkwardness of being a teenager with a twist – when she gets too excited, she transforms into a giant red panda.
A.D. 2400, DEVA's central council detects an incident of unauthorized access into their mainframe. Someone on Earth was trying to hack into the system. The only information DEVA was able to retrieve was that hacker referred to themselves as "Frontier Setter." To investigate the mysterious hacker's motives, the high officials of DEVA dispatch system Security Third Officer Angela Balzac to the Earth's surface. Equipped with a prosthetic "material body," Angela attempts to make contact with a local agent Dingo, but what awaited her instead was a swarm of Sandworms now infesting the Earth's surface. Angela intercepts the gruesome pests with her exoskeleton powered suit Arhan.
A little girl is taken on a mind-bending tour of her distant future.
Picchu is a story that follows the journey of an Andean girl named Mayu and the unconditional support of her mother. The path will not be simple. Mayu will rely on her determination and her mother's teachings to overcome her fears and doubts to fulfill her destiny. Picchu reflects the reality of many children around the world.
Follow two ever-changing creatures as they flow from one life-form to another on a vivid journey of sound and light. Sonaria's visual language is simple and abstract, designed to suggest, while the sonic language is layered and immersive, designed to answer.
To celebrate the series’ 600th episode, The Simpsons and Google have come together to create a special Virtual Reality experience. Produced with Google Spotlight Stories, The Simpsons couch gag, “Planet of the Couches,” is available on both Android and iOS. View it with any Google Cardboard viewer for the full VR experience.
Straight from the creators of the groundbreaking Matrix trilogy, this collection of short animated films from the world's leading anime directors fuses computer graphics and Japanese anime to provide the background of the Matrix universe and the conflict between man and machines. The shorts include Final Flight of the Osiris, The Second Renaissance, Kid's Story, Program, World Record, Beyond, A Detective Story and Matriculated.
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
Dadaland is a satirical exploration of current media and how its consumers connect to it. Inside a Dada-inspired psychedelic world, we meet a plethora of strange characters who want nothing more than to escape their own reality.
Rencontre(s) is an immersive, interactive and multisensory experience that invites you to live the legendary moment during which Gabrielle "Coco" Chanel and perfumer Ernest Beaux meet to choose the perfume that would become Chanel N°5 in 1921. Actress Marion Cotillard lent her voice to interpret Gabrielle Chanel in this virtual reality project.