Up until just over 30 years ago, when the desktop computer debuted, the whole design production process would have been done primarily by hand, and with the aide of analog machines. The design and print industries used a variety of ways to get type and image onto film, plates, and finally to the printed page. Graphic Means is a journey through this transformative Mad Men-era of pre-digital design production to the advent of the desktop computer. It explores the methods, tools, and evolving social roles that gave rise to the graphic design industry as we know it today.
Up until just over 30 years ago, when the desktop computer debuted, the whole design production process would have been done primarily by hand, and with the aide of analog machines. The design and print industries used a variety of ways to get type and image onto film, plates, and finally to the printed page. Graphic Means is a journey through this transformative Mad Men-era of pre-digital design production to the advent of the desktop computer. It explores the methods, tools, and evolving social roles that gave rise to the graphic design industry as we know it today.
2017-04-15
7
Before design was digital.
A stolen computer disk contains the location of a hidden tresaure trove. It's up to the sexy ladies of LETHAL (Legion to Ensure Total Harmony and Law) to find the treasure before the bad guys do.
After being held captive in an Afghan cave, billionaire engineer Tony Stark creates a unique weaponized suit of armor to fight evil.
Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
Cars fly, trees fight back, and a mysterious house-elf comes to warn Harry Potter at the start of his second year at Hogwarts. Adventure and danger await when bloody writing on a wall announces: The Chamber Of Secrets Has Been Opened. To save Hogwarts will require all of Harry, Ron and Hermione’s magical abilities and courage.
Harry, Ron and Hermione walk away from their last year at Hogwarts to find and destroy the remaining Horcruxes, putting an end to Voldemort's bid for immortality. But with Harry's beloved Dumbledore dead and Voldemort's unscrupulous Death Eaters on the loose, the world is more dangerous than ever.
A burger-loving hit man, his philosophical partner, a drug-addled gangster's moll and a washed-up boxer converge in this sprawling, comedic crime caper. Their adventures unfurl in three stories that ingeniously trip back and forth in time.
Luke Skywalker leads a mission to rescue his friend Han Solo from the clutches of Jabba the Hutt, while the Emperor seeks to destroy the Rebellion once and for all with a second dreaded Death Star.
As armies mass for a final battle that will decide the fate of the world--and powerful, ancient forces of Light and Dark compete to determine the outcome--one member of the Fellowship of the Ring is revealed as the noble heir to the throne of the Kings of Men. Yet, the sole hope for triumph over evil lies with a brave hobbit, Frodo, who, accompanied by his loyal friend Sam and the hideous, wretched Gollum, ventures deep into the very dark heart of Mordor on his seemingly impossible quest to destroy the Ring of Power.
Humanity finds a mysterious object buried beneath the lunar surface and sets off to find its origins with the help of HAL 9000, the world's most advanced super computer.
In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.
Bilbo Baggins, a hobbit enjoying his quiet life, is swept into an epic quest by Gandalf the Grey and thirteen dwarves who seek to reclaim their mountain home from Smaug, the dragon.
Xander Cage is left for dead after an incident, though he secretly returns to action for a new, tough assignment with his handler Augustus Gibbons.
The adventures of a group of explorers who make use of a newly discovered wormhole to surpass the limitations on human space travel and conquer the vast distances involved in an interstellar voyage.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Villainous Gru lives up to his reputation as a despicable, deplorable and downright unlikable guy when he hatches a plan to steal the moon from the sky. But he has a tough time staying on task after three orphans land in his care.
Nemo, an adventurous young clownfish, is unexpectedly taken from his Great Barrier Reef home to a dentist's office aquarium. It's up to his worrisome father Marlin and a friendly but forgetful fish Dory to bring Nemo home -- meeting vegetarian sharks, surfer dude turtles, hypnotic jellyfish, hungry seagulls, and more along the way.
The epic saga continues as Luke Skywalker, in hopes of defeating the evil Galactic Empire, learns the ways of the Jedi from aging master Yoda. But Darth Vader is more determined than ever to capture Luke. Meanwhile, rebel leader Princess Leia, cocky Han Solo, Chewbacca, and droids C-3PO and R2-D2 are thrown into various stages of capture, betrayal and despair.
Michael returns to Haddonfield for Jamie Lloyd – the orphaned daughter of Laurie Strode – and her babysitter Rachel. Can Dr. Loomis stop him before the unholy slaughter reaches his innocent young niece?
The true story of Henry Hill, a half-Irish, half-Sicilian Brooklyn kid who is adopted by neighbourhood gangsters at an early age and climbs the ranks of a Mafia family under the guidance of Jimmy Conway.
Set to a bebop jazz beat, this documentary brings to life the extraordinary work of graphic designer Saul Bass, whose groundbreaking title sequences for Hitchcock's films transformed the art of movie titles. Through interviews with directors such as Martin Scorsese and Guillermo del Toro, this film reveals why Bass is still considered the medium's greatest artist.
Documentary on the French graphic and visual artist and designer, editor, artistic director, and teacher who is known for his widely-used fonts.
A feature-length documentary about our complex relationship with manufactured objects and, by extension, the people who design them.
Helvetica is a feature-length independent film about typography, graphic design and global visual culture. It looks at the proliferation of one typeface (which will celebrate its 50th birthday in 2007) as part of a larger conversation about the way type affects our lives. The film is an exploration of urban spaces in major cities and the type that inhabits them, and a fluid discussion with renowned designers about their work, the creative process, and the choices and aesthetics behind their use of type.
Why has letterpress printing survived? Irreplaceable knowledge of the historic craft is in danger of being lost as its caretakers age. Fascinating personalities intermix with wood, metal, and type as young printers save a traditional process in Pressing On, a 4K feature-length documentary exploring the remarkable community keeping letterpress alive.
The personal odysseys of some of the most influential advertising visionaries of all time and the stories behind their campaigns.
RAMS is a documentary portrait of legendary designer Dieter Rams by filmmaker Gary Hustwit. For over fifty years, Rams has left an indelible mark on the field of product design with his iconic work at Braun and Vitsoe, and his influence on Apple. So at 86 years old, why does he now regret being a designer? RAMS is a design documentary, but it’s also a rumination on consumerism, materialism, and sustainability. Dieter's philosophy is about more than just design, it’s about a way to live. The film also features an original score by pioneering musician Brian Eno.
Tracing the history of blue jeans around the globe.
Author David Macaulay hosts CATHEDRAL, based on his award-winning book. Using a combination of spectacular location sequences and cinema-quality animation, the program surveys France's most famous churches. Travel back to 1214 to explore the design of Notre Dame de Beaulieu, a representative Gothic cathedral. The program tells period tales revealing fascinating stories of life and death, faith and despair, prosperity, and intrigue.
A photoshoot on the roofs and in the streets of Paris, under the astonished eyes of the inhabitants.
Macario 'Mac' Gómez talks about his long career as a film poster designer.
Class Acts is a feature-length documentary tracing the genesis of Singapore's creative scene in the '90s through intimate conversations with its pioneering personalities. These are the stories of individuals who started creating with nothing, who push Singapore’s creative standards even today. The ones who went on to inspire a new generation of musicians, designers, and street artists.
A look at how form, color, smell, consistency, the sounds made during eating, manufacturing technique, history and stories influence food design.
'Ink and Gold: An Artist's Journey to Olympic Glory' is a short form documentary that follows the journey of New Zealand artist and athlete, Zakea Page, winning the Lausanne 2020 Youth Olympic Games medal design competition and fulfilling a lifelong dream to perform at the opening ceremonies. The film was shot over the course of one week in Lausanne, Switzerland, at the 2020 Youth Olympic Games and weaved together with self-taped footage of Zakea's younger years as an athlete and artist. Accompanied with interviews of his family, 'Ink and Gold' highlights the connection between art and sport in bringing together peoples of diverse cultures and backgrounds to bridge barriers of language and foster connections, mutual understanding, and respect for one another.
Deeply thoughtful and illuminating, DRAWING A LIFE reveals the details of artist Geoff McFetridge’s life and work while delving further into the universal questions of what makes a fulfilling life and how to live with intention in the limited time we all have.
Architect, engineer, geometrician, cartographer, philosopher, futurist, inventor of the famous geodesic dome and one of the most brilliant thinkers of his time. Fuller was renowned for his comprehensive perspective on the world's problems. For more than five decades he developed pioneering solutions reflecting his commitment to the potential of innovative design to create technology that does "more with less" and thereby improve human lives. He spent much of his life traveling the world lecturing and discussing his ideas with thousands of audiences. Now more relevant than ever, this film captures Fuller's ideas and thinking told in his own words.
How did ancient Egyptians build the Great Pyramid at Giza, joining two million blocks of heavy stone with amazing precision? Who were the leaders who built these enormous structures, and what did these tombs signify? Host David Macaulay explores the history, mythology, and religions of Egypt's people, combining live footage and animation. Take a rare look at the mummy of Ramses II and buried treasure in the sacred Valley of the Kings.
Short subject on how fashion is created-- not by the great couturiers, but on the street.
Through the lens of graphic design, “Design Canada” follows the transformation of a nation from a colonial outpost to a vibrant and multicultural society. What defines a national identity, is it an anthem? A flag? Is it a logo or icon? How do these elements shape who we are? In the 1960s and 1970s, these questions were answered by an innovative group of Canadian designers, who used design to unify the nation.
Nine artisans on secluded Gabriola Island reveal the differences between mass manufactured and authentic locally handmade through intimate portraits of their work and lifestyle.