The Great Maranelli, a stunting circus clown, falls instantly in love when he sees Dorothy Langdon, who does not think too much of him and lets him know it. He is so smitten that his works suffers to the extent that he is soon just a hobo drifting along the open road. When he again encounters Dorothy, she gets him a job as a salesman with her father's light-and-power company, and proves to be a a real "live-wire" salesman. He is then put in charge of the lighting in an amusement park being built under Dorothy's supervision, and trouble comes many directions, guided by Dorothy's cad fiancée who wants to make the stock in the project worthless so he can buy it cheaply.
Dorothy Langdon
The Great Maranelli, a stunting circus clown, falls instantly in love when he sees Dorothy Langdon, who does not think too much of him and lets him know it. He is so smitten that his works suffers to the extent that he is soon just a hobo drifting along the open road. When he again encounters Dorothy, she gets him a job as a salesman with her father's light-and-power company, and proves to be a a real "live-wire" salesman. He is then put in charge of the lighting in an amusement park being built under Dorothy's supervision, and trouble comes many directions, guided by Dorothy's cad fiancée who wants to make the stock in the project worthless so he can buy it cheaply.
1925-09-20
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THE 'LIVE WIRE' HAS A SHOCK IN EVERY FOOT!
This time the "amici" (friends) are just four: Necchi, Meandri, Mascetti and Sassaroli. Nevertheless they are older they still love to spend their time mainly organizing irresistible jokes to everyone in every kind of situation. Mascetti is hospitalized in a geriatric clinic. Of course the place become immediately the main stage for all their jokes. After some jokes they decided to place an ultimate incredible and farcical joke to the clinic guests.
Follows a trail of over 10 museums and 150 artworks amongst the most well-known in the world. It is an artistic foray into Florence taking in everything from the Brancacci Chapel to the Bargello National Museum, from Palazzo Medici, to the narrow city streets and Brunelleschi’s Dome, from Palazzo Vecchio to the Uffizi Gallery and the Accademia Gallery, without neglecting picture postcard places such as the Ponte Vecchio and Piazza della Signoria.
Almost as soon as Jake and Cassie decide to get married on Christmas Eve, complications arise.
Jerry Seinfeld takes the stage in New York and tackles talking vs. texting, bad buffets vs. so-called "great" restaurants and the magic of Pop Tarts.
As Cassie's birthday approaches, Lori discovers disturbing parallels between Cassie and her great aunt, who disappeared years before on her birthday. When signs of a curse appear, Cassie conjures up a little magic to make things right again.
Bootlegger/cafe owner, Johnny Franks recruits crude working man Scorpio to join his gang, masterminded by crooked criminal defense lawyer Newton. Scorpio eventually takes over Frank's operation, beats a rival gang, becomes wealthy, and dominates the city for several years until a secret group of six masked businessmen have him prosecuted and sent to the electric chair.
3 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!
The scares start in Hawaii, where Scooby-Doo and Shaggy are scarfing down the surf-and-turf menu until a giant serpent tries to swallow them faster than you can say She Sees Sea Monsters by the Seashore. In Uncle Scooby and Antarctica, a friendly penguin invites the Mystery, Inc. crew to visit his polar home, which happens to be haunted by an ice ghost! Then, the gang meets music group Smash Mouth while visiting Australia's Great Barrier Reef to watch Shaggy and Scooby compete in a sand castle contest in Reef Grief! Just when they think it's safe to go back in the water... it isn't.
Celebrities re-create an original episode each from "All in the Family" and "The Jeffersons."
The four old friends meet on the grave of the fifth of them, Perozzi, who died at the end of the first episode. Time has passed but they are still up for adventures and cruel jokes, and while they recall the one they created together with the late friend, new ones are on their way, starting right there at the cemetery.
14-year-old Joe is the only child of Jeanette and Jerry — a housewife and a golf pro — in a small town in 1960s Montana. Nearby, an uncontrolled forest fire rages close to the Canadian border, and when Jerry loses his job (and his sense of purpose) he decides to join the cause of fighting the fire, leaving his wife and son to fend for themselves.
Weekend campers, an escaped convict, young lovers and a police officer experience a night of terror when a hostile visitor from another world descends on a small Arizona town.
Zoinks! Get ready to shake and shiver with Scooby-Doo and the Mystery, Inc. gang as they collect clues and capture crooks as only they can! Those teenage super-sleuths have the villains on the run in four mysterious adventures. So grab your Scooby snacks, gather your courage and make like a detective because - jinkies - there's a mystery to solve. Compilation of four episodes from the Scooby-Doo franchise: Vampires, Bats, and Scaredy Cats; A Gaggle of Galloping Ghosts; That's Snow Ghost; and Which Witch is Which.
On the way to Daphne's relatives' condominium, the Mystery Inc. gang detours through the town of Winter Hollow, where the vengeful Headless Snowman has destroyed the town's Christmas spirit.
On a remote Caribbean island, Army Ranger Joe Armstrong saves an old friend from the clutches of "The Lion", an evil super-criminal who has kidnapped a local scientist and mass-produced an army of mutant Ninja warriors.