Two-years in the making, SynaMax takes viewers on a journey into the extensive cyber-archaeology research involved with restoring the source code and documenting the development history to the 1983 arcade game, Sinistar. Featuring exclusive interviews with project lead and software engineer Noah Falstein, sound engineer Mike Metz, and video game designer John Newcomer, this video offers a very comprehensive glimpse into one of the most innovative video games from the early '80s.
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Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.
GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.
Offers audiences a unique window into a bygone era when a thrilling new invention, the motion picture camera, first captures a nation on film.
At a critical moment in the history of the written word, as humanity’s archives migrate to the cloud, one filmmaker goes on a journey around the globe to better understand how she can preserve her own Romanian and Armenian heritage, as well as our collective memory. Blending the intellectual with the poetic, she embarks on a personal quest with universal resonance, navigating the continuum between paper and digital—and reminding us that human knowledge is above all an affair of the soul and the spirit.
Marion Stokes secretly recorded television 24 hours a day for 30 years from 1975 until her death in 2012. For Marion taping was a form of activism to seek the truth, and she believed that a comprehensive archive of the media would be invaluable for future generations. Her visionary and maddening project nearly tore her family apart, but now her 70,000 VHS tapes are being digitized and they'll be searchable online.
After quitting their corporate jobs, Bartek and Rafal decided to create their first video game (Lichtspeer). The movie follows them throughout the last few months of working on the project. You’ll be able to witness their struggle to publish the game on PlayStation, the emotions of people associated with the game’s launch, and finally, Rafal’s and Bartek’s attempts to break into the consciousness of youtube stars and the industry press
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, Chvrches, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
What’s it like to dedicate your life to work that won’t be completed in your lifetime? Fifteen years ago, filmmaker David Licata focused on four projects and the people behind them in an effort to answer this universal question.
Each day, some 2.5 trillion bytes of data are exchanged, a deluge known as "big data." How can we classify, store, and give meaning to this mass of digital information? Will our digital society remain capable of producing a lasting memory? Learn the fate of memory storage in the future.
The Volunteer Archivists tells the story of Srujanika, a volunteer-led collective in the Indian state of Odisha that archived some of the rarest printer publications published in the last 200 years. The archive — Odia Bibhaba — now houses over 10,000 books and hundreds of magazines, newspapers, and dictionaries that otherwise would have been lost forever due to collective negligence and the poor state of digitization by the state archives.
After blessing software announced their first work, Eriri and Utaha leave the group to join popular creator Akane Kosaka in developing a major game called Fields Chronicle. Meanwhile, Tomoya and Megumi join hands with their new members and various other parties to produce their new game. What will become of Eriri and Utaha’s major work? Will the relationship between Tomoya and Megumi change? And what will be the ultimate fate of blessing software’s new game?
A brand new retrospective documentary produced by Ballyhoo Motion Pictures and featuring interviews with cinematographer Dean Cundey, production designer/editor Tommy Lee Wallace, photographer Kim Gottleib-Walker, make-up effects artist Steve Johnson, Carpenter biographer John Muir, music historian Daniel Schweiger, visual effects historian Justin Humphreys and assistant Larry Franco
A brand new retrospective documentary produced by Ballyhoo Motion Pictures and featuring interviews with writer Nick Castle, cinematographer Dean Cundey, composer Alan Howarth, production designer Joe Alves, special visual effects artist/model maker Gene Rizzardi, production assistant David De Coteau, photographer Kim Gottleib-Walker, Carpenter biographer John Muir, visual effects historian Justin Humphreys, and music historian Daniel Schweiger.
A brand new retrospective documentary produced by Ballyhoo Motion Pictures and featuring interviews with Associate producer Sandy King, cinematographer Gary Kibbe, actor Peter Jason, actor Robert Grasmere, composer Alan Howarth, stunt coordinator/Ghoul Jeff Imada, author Jonathan Letham, music historian Daniel Schweiger, Blumhouse editor Rebekah McKendry, and visual effects historian Justin Humphreys.
A brand new retrospective documentary produced by Ballyhoo Motion Pictures and featuring interviews with Cinematographer Gary Kibbe, actor Peter Jason, actor Alice Cooper, composer Alan Howarth, script supervisor Sandy King, visual effects supervisor Robert Grasmere, stunt coordinator Jeff Imada, Carpenter biographer John Muir, film historian C. Courtney Joyner, music historian Daniel Schweiger and Producer Larry Carpenters.
Cast and crew offer up a nice overview piece, discussing the picture's authenticity, real life in the time of "Boyz n the Hood," the parallels between Singleton's real life and his film, the process of making the film, the casting process, the quality of the script, the film's reception, its Oscar nominations, and its legacy.
Documentary purporting to expose the cover-up of the JFK assassination conspiracy.
A wonderful retrospective supplement that features much of the primary cast cast as well as Writer/Director John Singleton looking back at the picture's history and legacy. They speak on the themes of the film, the casting process, its importance then and now, its reception upon release, the project's novelty, its placing in the National Film Registry, and more. There's no shortage of good insight here and the piece does a fine job of encapsulating what Boyz n the Hood is all about.
Building Brick is the Behind the Scenes documentary for the film Brick (2006). Brick was written and directed by Rian Johnson in San Clemente, CA in 2003. The film stars Joseph Gordon-Levitt, Nora Zehetner, Lucas Haas, Noah Segan Building Brick was filmed and edited by L Jean Schwartz (Disclaimer: I shot most of this footage when I was 17 with my family camcorder, edited it when I was 19, and this is not a very high res version, but it has only been available on the German DVD so I wanted a way that my friends could see it) Also, I am endlessly immensely grateful to Rian Johnson for giving me the opportunity to be part of Brick.