A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Martin
"Boxcar" Bertha Thompson, a transient woman in Arkansas during the violence-filled Depression of the early '30s, meets up with rabble-rousing union man "Big" Bill Shelly and the two team up to fight the corrupt railroad establishment.
Virginie Thévenot, a somewhat special math teacher, takes advantage of a general strike in a college to try an extraordinary experiment with a small group of students. She takes a bet: let them do what they want... A spark that will ignite the spirits of teenagers, cause a small revolution within the college, and turn their lives upside down.
A professional model, Sam Crain, is asked by her sister to smuggle a package from Europe to Portland Oregon, where she discovers that her sister is battling Chinese Shaolin Monks (not ninjas!). Fleeing the monks, Sam unwittingly involves Ed "Brainsmasher" Molloy, a nightclub bouncer.
Duke Togo (codename: Golgo 13) is a ruthless assassin who's accepted a tricky assignment from an American drug syndicate. His mission is to "rub out" Hong Kong's underworld kingpin. His main obstacle is the relentless Detective 'Smitty' Smith, determined to stop Togo no matter the cost. The result is an explosive adventure through the seamy, violent streets of Hong Kong.
Two misunderstood suburban kids challenge society and run from the police while documenting all of their deeds with a digital camera.
College "frenemies" Lauren and Katie move in together after losing a relationship and rent control, respectively. Sharing Katie's late grandmother's apartment in New York City, the girls bicker with each other until one fateful night, when Katie's noisy bedroom activities make Lauren barge in and discover a dirty little secret. This revelation brings them closer together, and Lauren (the brains) and Katie (the talent) concoct a wildly successful business venture. As profits swell, the girls reevaluate their hopes and dreams and realize that just because someone pees in your hair in college doesn't mean she won't be your best friend 10 years later.
Anthony and Dolores Montelli, along with their four children, move into their dream house in Amityville and are immediately plagued by a string of paranormal experiences. When the abusive Anthony wrongly places the blame on their children, Dolores recruits a local Catholic priest to exorcise the house.
Trapped inside a fortified home owned by a mysterious couple, a young boy quickly learns the true nature of the homicidal inhabitants, and secret creatures hidden deep within the walls.
Cemetery watchman, Francesco Dellamorte, is tasked with dispatching the recently deceased when they rise from their graves.
The Djinn having been released from his ancient prison seeks to capture the soul of the woman who discovered him, thereby opening a portal and freeing his fellow Djinn to take over the earth.
A nine-year-old boy gets a plastic Indian and a cupboard for his birthday and finds himself involved in adventure when the Indian comes to life and befriends him.
Arriving in the small town of Fallwell, Massachusetts to claim her inheritance, horror hostess Elvira receives a less than enthusiastic reception from the conservative locals -- amongst them, her sinister uncle Vincent, who, unbeknownst to her, is an evil warlock.
As he helps a young artist with her upcoming exhibition, the owner of a mannequin shop's deadly, suppressed desires come to the surface.
A man whose brain becomes magnetized unintentionally destroys every tape in his friend's video store. In order to satisfy the store's most loyal renter, an aging woman with signs of dementia, the two men set out to remake the lost films.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
Dr. David Marrow invites three distinct individuals to the eerie and isolated Hill House to be subjects for a sleep disorder study. The unfortunate guests discover that Marrow is far more interested in the sinister mansion itself — and they soon see the true nature of its horror.
D, a legendary dhampir competes with a motley family of bounty hunters to track down Charlotte Elbourne, a young woman who has seemingly been abducted by vampire nobleman Meier Link.
A young boy stays with his aunt and uncle, and befriends his cousin who's the same age. But his cousin begins showing increasing signs of psychotic behavior.
Hired by a powerful member of the Russian mafia to avenge an FBI sting that left his brother dead, a psychopathic hitman known only as The Jackal proves an elusive target for the people charged with the task of bringing him down: a deputy FBI director, a Russian MVK Major, and a jailed IRA terrorist who can recognize him.
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
Bella sees her parents killed during a home invasion. Afterwards, she keeps waking up in a strange white room and the past keeps playing over and over. Bella must solve the mystery of the White Room and move on, but to where?
Townspeople of a small English village begin to die in a series of horrible accidents, and a Scotland Yard inspector arrives to investigate a mysterious local medium who records conversations with the dead.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
Teppei and Kamiya, two average joes working in the electronic services industry, stumble upon the intergalactic bounty-hunter Ilia, and her partner, the artificial intelligence named Bob. Both men are accidentally transported to the Zone, a virtual reality in which Bob has trapped Ilia's latest prey, a biological weapon named Zeram. The Earth natives must both survive the experience and help Ilia capture Zeram before the Zone disappears around them.
There is a war in the world between the men and the women. A young girl tries to escape this reality and comes to a hidden place where a strange unicorn lives with a family: sister, brother, many children and an old woman that never leaves her bed but stays in contact with the world through her radio.
Two technicians battle a vengeful spirit that has infected their stolen military software.
A man who has a body almost completely covered in tattoos is searching for the woman who cursed him with the "skin illustrations". Each tattoo reveals a bizarre story, which is experienced by staring at the scene depicted. When the illustrated man meets a fellow tramp on the road a strange voyage begins.
Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
In a small American town, a diabolical circus arrives, granting wishes for the townsfolk, but twisted as only the esteemed Mr. Dark can make them. Can two young boys overcome the worst the devil himself can deal out?
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
A novelist's wife and son see him changed by an apparent encounter with aliens in the mountains.
Alex Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO. However, it soon becomes clear that the teenagers who lose are being imprisoned inside the virtual reality world by the central villain "Arcade" and takes over their minds.
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
A suburban housewife learns that she has psychic connections to a serial killer, and can predict this person's motives through her dreams.
In an effort to end family feuding, a young gypsy travels back in time to kill mammoths to ensure Hungary becomes rich by killing mammoths in order to create a massive oil reservoir. Things don't go entirely according to plan...
Adem lives a repetitive and monotonous life until he finds himself caught between reality and a virtual world. In this perplexing realm, he encounters an AI assistant that forces him to confront his past. As Adem interacts with the AI and unravels the mysteries surrounding him, he begins to question his own identity and the very nature of his existence. This journey into the unknown challenges everything he thought he knew and leads him on an unexpected path that will change his life forever.
After 16-year-old Alice Palmer drowns at a local dam, her family experiences a series of strange, inexplicable events centered in and around their home. Unsettled, the Palmers seek the help of a psychic and parapsychologist, who discovers that Alice led a secret, double life. At Lake Mungo, Alice's secret past emerges.
An ex-convict, troubled by dreams that he strangles women, is hired as the caretaker on an estate owned by three very strange sisters. Soon after his arrival, a serial killer begins slaughtering blonde, blue-eyed women - and leaving their eyeballs in a bowl of water.
Set in the near future, the story revolves around the emergence of the virtual dream reality technology "Good Dreams", which allows people to do whatever they desire within their self-created dreams. However, a crisis triggered by these dreams quietly unfolds.