We follow three kids with severe memory loss.
Himself
Herself
We follow three kids with severe memory loss.
2013-08-06
0
In this documentary, Alex trusts his twin, Marcus, to tell him about his past after he loses his memory. But Marcus is hiding a dark family secret.
Drawing on the book of the same name, League of Denial crafts a searing two-hour indictment of the National Football League’s decades-long concealment of the link between football related head injuries and brain disorders.
Nearly a decade in the making, The House We Lived In is a strikingly candid portrait of a family transformed by a father’s brain injury. In 2011, 61-year-old Tod O’Donnell awoke from a coma with a case of total amnesia that doctors assured his wife and children was temporary. But when it proved permanent, and for no discernible reason, the O’Donnell’s were left to themselves to untangle the mystery — a struggle for answers that would only raise more questions as they came to realize, painfully, that the real mystery was Tod himself.
The true story of Doug Bruce who woke up on Coney Island with total amnesia. This documentary follows him as he rediscovers himself and the world around him.
A recollection of my memory of amnesia and depersonalization state after suicide attempt.
Negotiating Amnesia is an essay film based on research conducted at the Alinari Archive and the National Library in Florence. It focuses on the Ethiopian War of 1935-36 and the legacy of the fascist, imperial drive in Italy. Through interviews, archival images and the analysis of high-school textbooks employed in Italy since 1946, the film shifts through different historical and personal anecdotes, modes and technologies of representation.
A man awakens from a two-month-long coma. Total amnesia. A bullet fired point blank. He doesn't remember anything. He's told that he had a wife and a son. They've been killed. He's revealed his past identity by the Colonel, who insists they are best friends. He's a Major of the Military Security Agency. An inspector from the State Security Agency appears affirming that he has information on people responsible for the massacre of his family. The Major is discharged from the hospital. He tries to patch together a normal life but is confronted with emptiness and despair. His only chance of discovering his identity and the assassin of his family is to accept the game that the Inspector has set up for him with the Businessman, the Mafioso and the Politician. He agrees... Discovers that he was a war criminal... Realizes who took a shot at him... Finds out who killed his family... Discovers the Fourth Man!
When Fujiko secures a file that documents the location of the fabled Columbus Egg – a mystical relic that controls the weather – she quickly recruits Lupin and the gang to track down the long-lost treasure. Unfortunately, her memory of Lupin and his friends are wiped out almost entirely. Can the gang restore Fujiko’s memory before the Egg falls into the hands of a madman?
A mysterious reiatsu (spiritual particle) explosion occurs in the center of Seireitei in Soul Society, causing it to be destroyed. At the exact same time, a major change overwhelms Kuchiki Rukia, which leaves her losing something important inside. Urahara Kisuke sends Kurosaki Ichigo to Soul Society to investigate the disturbance. Upon reaching Seireitei, Ichigo is attacked by his ally shinigamis.
In a world where people collect pocket-size monsters (Pokémon) to do battle, a boy comes across an intelligent monster who seeks to be a detective.
Professor of language and philosophy Dominic Matei is struck by lightning and ages backwards from 70 to 40 in a week, attracting the world and the Nazis. While on the run, the professor meets a young woman who has her own experience with a lightning storm. Not only does Dominic find love again, but her new abilities hold the key to his research.
In 1949, composer Roman Strauss is executed for the murder of his wife. In 1990s Los Angeles, a detective comes across a mute amnesiac woman who is somehow linked to the Strauss murder.
The Cusp is a serial killer who kills his victims and then brings them back to life; over and over again; until they beg to die! Maya is a psychic investigator who gained her powers after a 1 year coma after she was the Cusp's first victim! Now the Cusp Killer is back and Maya has little time to do what she has never done before: go into the mind of a killer unprotected and save his latest victim.
A British army officer becomes fascinated by the portrait of a young woman. He travels to Germany to find her, only to discover that she is suffering from amnesia.
Albert is the irremovable waiter in a small bistro that has just been sold by his former bosses, Angèle and Léon. Angèle, having forgotten the ten million paid by the notary in a cab, prefers to feign madness rather than incur her husband's wrath; but Léon, in turn, eventually learns what has happened to his money, goes mad and kicks out the honest cab driver who comes to return the lost sum. A phone call from the police station later informs Albert that the money is at his boss's disposal; but as the boss is now in an institution, Albert borrows his identity papers and goes to collect the money - which he pays in full to the pari-mutuel betting house. After a series of shocks and counter-shocks, Angèle and Léon regain their senses enough to watch for the outcome of the race, and share with Albert the final winnings, which are very substantial.
Two years ago, Andy Barker suffered serious brain damage in a car accident. In the last two days however, memories have started creeping back, triggered by family portraits and strange locations. Andy has a brother who has gone missing and a tattooed woman introduces herself as his daughter. At a costume party he is greeted by strangers he doesn't recognize, but the horrific experience of memory loss really puts Andy's sanity to the test when he discovers a porn tape of himself. The more pieces of his life puzzle come together, the less Andy likes what he sees. Meet Andy Barker. Andy Barker just did.
The all female crew of the transport ship Muse is on a mission in deep space. They pick up an SOS signal and discover a derelict space cruiser where all the women have died mysteriously. They take the only survivor, a young woman named Flair, and detonate the ghost ship. However, the danger is just beginning. With Flair on the Muse, the romances between the women begin to take a new turn. One by one, the crewmembers are attacked by a mysterious alien presence, desperate to find a way to reproduce with human women!
When Simon awakens in the hospital after surviving a near-fatal accident, amnesia has erased the last two years from his memory. He learns that his brother was killed, he has married a woman he doesn't remember and he's haunted by strange visions of the woman he loved.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.