Pinpin, a small tinkerer made of found objects, and Matilda, an origami yellow-billed magpie, reside in a backyard full of abandoned items. One day, an alluring bottle cap flips over the fence and into their yard. The tenacious tinkerer and the mischievous magpie both decide they must have it for themselves, initiating a rivalry where they test their limits for the treasure they have desperately searched for.
Pinpin, a small tinkerer made of found objects, and Matilda, an origami yellow-billed magpie, reside in a backyard full of abandoned items. One day, an alluring bottle cap flips over the fence and into their yard. The tenacious tinkerer and the mischievous magpie both decide they must have it for themselves, initiating a rivalry where they test their limits for the treasure they have desperately searched for.
2024-11-23
0
Animation
Lucas Simons, an 11-year-old filmmaker, is obsessed with death after the loss of his brother. When Lucas accidentally captures a mysterious presence in one of his films, he inadvertently becomes a YouTube phenomenon, and must learn to live life in the spotlight while also learning how to once again start living life to its fullest.
A small fish with a big imagination gets lost in the deep wide ocean, until he is saved by his own storytelling.
Charles Dickens tells his young son Walter the greatest story ever told, and what begins as a bedtime tale becomes a life-changing journey. Through vivid imagination, the boy walks alongside Jesus, witnessing His miracles, facing His trials, and understanding His ultimate sacrifice.
Journey to Mars (Viaje a Marte) is an animated stop motion short film. This independent production, which was made in Argentina, is the result of two years hard work. Since then, it has won 50 awards in different festivals around the world, competing in many cases against real action productions. The short tells the story of Antonio, a boy from the 60s, who is a great fan of science fiction tv serials and space trips. In view of the child's passion, his grandfather decides to take him to Mars in his tow truck.
Inside of his book, adventurous Harold can make anything come to life simply by drawing it. After he grows up and draws himself off the book's pages and into the physical world, Harold finds he has a lot to learn about real life.
The day she turns 40, Marguerite Flora, a successful rep for a nuclear power company, begins receiving letters she'd sent to herself at age seven. The letters tell her what to do if her life hasn't turned out the way she thought it should, when she was living in poverty with her mother and brother in a small village in southern France. She decides to go back to her birthplace to get the lawyer to stop the letters, but also to visit her childhood sweetheart and her long-forgotten brother, in order to find peace within herself.
A young girl named Destiny writes a letter to her future self after the recent loss of her father. While expressing her thoughts concerning what could be in the envelope he left her, her imagination takes control and sends her on a journey unlike any other.
One of the moralities of the trio of authors Milos Macourek, Adolf Born and Jaroslav Doubrava. It deals with the topic of implacability of human optimism and fantasy. In a sad manner it tells us a humorous story of a man living double life: one of a beaten little clerk, humiliated by his arrogant boss, imperious wife and misbehaved descendant; the other of a spoiled hero of a dream empire full of beautiful and tender women, flowers and fantastic figures. From artistic point of view is the film based on Adolf Born's lithographs.
When Macy’s sister won’t play with her, she holds auditions for a new sister.
Griff, office worker by day, superhero by night, has his world turned upside down when he meets Melody, a beautiful young scientist who shares his passion for the impossible.
Djibi lives alone with Sofia, his 8-year-old daughter. Every night, he invents a story to put him to sleep. When Sofia falls asleep, these extraordinary stories come to life somewhere in an imaginary world inhabited by knights, pirates and other dragons. In this world that belongs only to them, Sofia is always the princess to save, and the brave Prince is none other than Djibi himself. But 3 years later, the entry of Sofia to the college will mark the end of her childhood. To the despair of her father, she no longer needs her stories at night. On the one hand, Djibi will have to accept that his daughter will grow up and move away from him. On the other hand, in the World of Stories, the Prince will have to face the most epic of all his adventures. Find your destiny in a world where it no longer has a place.
Amanda and her imaginary friend Rudger go on thrilling make-believe adventures. But when Rudger finds himself alone, he faces a mysterious threat.
Don’t Let the Sun Catch You Crying is a short meditation on love, grief, and imagination. The hand-drawn animated documentary was created through a collaboration between mother, elder and narrator Edith Almadi and filmmakers Natalie Baird and Toby Gillies. This poetic piece celebrates life and the transformative ability of art to elevate and transcend us. Through vivid drawings and Edith’s simple yet magical words, the film explores our enduring bond with loved ones who have passed. In honouring her son’s life within the cosmos, Edith’s artworks embody colours, shapes and metaphors that remind us of the timeless power of love, gravity, and grace until our final breaths.
A little girl accidentally leaves her imaginary baby brother behind at a restaurant — and suddenly, for a nearby childless couple, the definition of "baby" takes on a new and completely unexpected dimension.
A young girl named June with a big imagination makes an incredible discovery -- the amusement park of her dreams has come to life. Filled with the world's wildest rides operated by fun-loving animals, the excitement never ends. But when trouble hits, June and her misfit team of furry friends begin an unforgettable journey to save the park.
Four misfits find themselves struggling with ordinary problems when they are suddenly pulled through a mysterious portal into the Overworld: a bizarre, cubic wonderland that thrives on imagination. To get back home, they'll have to master this world while embarking on a magical quest with an unexpected, expert crafter, Steve.