Sequel to the 2018 film 'Ready Player One' and based on the 2020 novel ‘Ready Player Two’ by Ernest Cline.
Sequel to the 2018 film 'Ready Player One' and based on the 2020 novel ‘Ready Player Two’ by Ernest Cline.
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David Aames has it all: wealth, good looks and gorgeous women on his arm. But just as he begins falling for the warmhearted Sofia, his face is horribly disfigured in a car accident. That's just the beginning of his troubles as the lines between illusion and reality, between life and death, are blurred.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
Set in the near future, the story revolves around the emergence of the virtual dream reality technology "Good Dreams", which allows people to do whatever they desire within their self-created dreams. However, a crisis triggered by these dreams quietly unfolds.
A nostalgic journey through ’80s Sci-Fi-films, exploring their impact and relevance today, told by the artists who made them and by those who were inspired to turn their visions into reality.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
A.D. 2400, DEVA's central council detects an incident of unauthorized access into their mainframe. Someone on Earth was trying to hack into the system. The only information DEVA was able to retrieve was that hacker referred to themselves as "Frontier Setter." To investigate the mysterious hacker's motives, the high officials of DEVA dispatch system Security Third Officer Angela Balzac to the Earth's surface. Equipped with a prosthetic "material body," Angela attempts to make contact with a local agent Dingo, but what awaited her instead was a swarm of Sandworms now infesting the Earth's surface. Angela intercepts the gruesome pests with her exoskeleton powered suit Arhan.
A little girl is taken on a mind-bending tour of her distant future.
Revolting mutants hunt human outcasts and underground fighters (Bruce Campbell, Marta Alicia) in a future world of mind control.
A young man is on a quest to beat the game and rescue the Little Match Girl from the hands of the corporation that operates the game, but can he succeed?
Julian Michaels has designed the ultimate resort: VICE, where anything goes and the customers can play out their wildest fantasies with artificial inhabitants who look, think and feel like humans. When an artificial becomes self-aware and escapes, she finds herself caught in the crossfire between Julian's mercenaries and a cop who is hell-bent on shutting down Vice, and stopping the violence once and for all.
Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
When decorated soldier Captain Colter Stevens wakes up in the body of an unknown man, he discovers he's part of a mission to find the bomber of a Chicago commuter train.