Yuri Orlov, the world's most famous arms dealer, discovers that he has a son, Anton who is trying to outdo his father by raising an army of mercenaries to fight in America's Middle Eastern conflicts, triggering a father-son rivalry.
Yuri Orlov, the world's most famous arms dealer, discovers that he has a son, Anton who is trying to outdo his father by raising an army of mercenaries to fight in America's Middle Eastern conflicts, triggering a father-son rivalry.
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A young pathologist seeks answers to the mysterious death of a friend and soon comes into contact with the same cursed videotape that caused the death of the friend's wife and son, which is haunted by the curse of Sadako, a relentless spirit.
Five years after the horrible bloodbath at Camp Crystal Lake, new counselors roam the area, not sensing the ominous lurking presence that proves that the grisly legend is real.
After his revival in a hospital morgue, Jason fixes his vengeful attention on the Jarvis family and a group of hitherto carefree teenagers.
Dirty Harry Callahan returns for his final film adventure. Together with his partner Al Quan, he must investigate the systematic murder of actors and musicians. By the time Harry learns that the murders are a part of a sick game to predict the deaths of celebrities before they happen, it may be too late...
Since the sudden and suspicious deaths of his parents, young Damien has been in the charge of his wealthy aunt and uncle and enrolled in a military school. Widely feared to be the Antichrist, he relentlessly plots to seize control of his uncle's business empire — and the world.
Annie, a young schoolteacher struggling to solve the brutal murder of her father, unwittingly summons the "Candyman" to New Orleans, where she learns the secret of his power, and discovers the link that connects them.
Starting in late May 1944, during the German retreat on the Eastern Front, Captain Stransky (Helmut Griem) orders Sergeant Steiner (Richard Burton) to blow up a railway tunnel to prevent Russian forces from using it. Steiner's platoon fails in its mission by coming up against a Russian tank. Steiner then takes a furlough to Paris just as the Allies launch their invasion of Normandy.
Five years have passed and Jake has turned his back on his family. He's still up to his usual tricks in McClutchy's Bar, unaware, as he downs his latest opponent, that his eldest son, Nig, has died in a gang fight. The uncomfortable family reunion at Nig's funeral sparks a confrontation with second son, Sonny, and sets Jake and Sonny on a downward spiral.
Two contract killers cross paths in the middle of the same job and realize they are childhood friends. Together they take a break from killing and visit the small island they once called home. After reflecting on their past lives they decided to team up and use their talents in killing for good... much to the upset of the crime syndicates.
A casting call brings out thousands of hopeful actors, but when one of them brings a loaded gun, the lines between reality and fiction blur.
Now serving a life sentence for murder, James "Animal" Allen returns to fighting for cash in order to help his troubled son on the outside. However, with his newfound fame as a fighter, Animal uncovers a jailhouse conspiracy that threatens to cause racial tensions to explode.
When Hellboy, Liz Sherman, and Abe Sapien are assigned to investigate the ghost-infested mansion of a publicity-hound billionaire, they uncover a plot to resurrect a beautiful yet monstrous vampire from Professor Bruttenholm’s past. But before they can stop her bloodbath, Hellboy will have to battle harpies, hellhounds, a giant werewolf, and even the ferocious goddess Hecate herself.
Return to the forest and join Bambi as he reunites with his father, The Great Prince, who must now raise the young fawn on his own. But in the adventure of a lifetime, the proud parent discovers there is much he can learn from his spirited young son.
To push the crime rate below one percent for the rest of the year, the New Founding Fathers of America test a sociological theory that vents aggression for one night in one isolated community. But when the violence of oppressors meets the rage of the others, the contagion will explode from the trial-city borders and spread across the nation.
Munich, Germany, 1923. Two years have passed since Edward Elric was dragged from his own world to ours, leaving behind his country, his friends and his younger brother, Alphonse. Stripped of his alchemical powers, he has been all this time researching rocketry together with Alphonse Heiderich, a young man who resembles his own brother, hoping to one day find a way back home. His efforts so far had proven fruitless, but after lending a hand to a troubled gipsy girl, Edward is thrown in a series of events that can wreak havoc in both worlds. Meanwhile, at his own world, Alphonse Elric ventures deeper into the mysteries of alchemy in search for a way to reunite with his older brother.
When Maureen Coyle, a suicidal nun who resembles Norman's former victim, Marion Crane, arrives at the motel, all bets are off and "Mother" is less than happy.
Computer hacker Will Farmer engages a government super-computer named Ripley in an online terrorist-attack simulation game. Little does Farmer know that Ripley has been designed to appeal to potential terrorists, and certain software glitches have in turn made him become paranoid.
Jai and Ali return, this time on the trail of an international thief who steals priceless artifacts and has chosen Mumbai as his next target.
The world has been reshaped by the invasion of ghosts via the wireless internet. Cities are deserted, technology has been destroyed and the few remaining human beings eschew anything electrical in order to avoid a confrontation with the soulless ghosts that now wander the planet. Most of the ghosts are doomed to a repetitive loop of something they did while they were still despairing humans (a man repeatedly hangs himself, for example), but there are some ghosts so locked in denial, they do not know they are dead. They continue to haunt their homes, wrapped in fear that their souls will soon be torn from them.
After the gruesome events on Caprini, Sharp and his elite team of tough, witty and trigger happy space Marines must now head out to the icy planet Mezzo to investigate further Ma'har activities. What they will encounter will defy their imaginations as they tackle giant man eating snow worms, an underground city of Cyborgs, a slew of murderous alien entities and maybe, finally, the ever elusive Ma'hars.